Aegis

Aegis at character creation, female, turnedFemale, turned
Aegis at character creation, female, frontFemale, front
Aegis at character creation, male, frontMale, front
Aegis at character creation, male, turnedMale, turned
Aegis in the native character-creation preview. You choose race and gender; every Aegis class starts from this model.

Aegis has three class paths: Aster, Eosphor and Zephyr. Compare their attacks, control and support skills, then choose a Starter build for the abilities you have learned.

Aegis Aster

Aster combines an intelligence-linked beam attack with a magic-attack buff and speed control. Use the beam for target damage and choose the buff or slow when its effect fits the fight.

Intelligence Blow

Raises the target's magic attack power using the target's intelligence.

Ice Slow

Reduces the target's attack and movement speed.

Aegis Beam

Deals intelligence-linked magic damage to the target.

Aegis Eosphor

Eosphor offers target and area spells alongside party support. Magic Stay attacks through the target's defense, Marsh Maze handles nearby enemies, and Magician Aura supports you and your party.

Magic Stay

Ignores the target's defense and deals damage based on magic attack power.

Marsh Maze

Deals damage to enemies in an area.

Magician Aura

Raises magic attack power and physical defense for you and your party.

Aegis Zephyr

Zephyr combines a stunning attack, a pulling control skill and a health-consuming attack. Use control to set up the fight, then decide whether you can afford Last Whisper's HP cost.

Whispel

Deals damage and stuns the target.

Axe Call

Pulls in the target and paralyzes it.

Last Whisper

Consumes current HP to deal damage linked to HP spent and melee attack.

Builds

Choose a skill focus for your learned abilities. Check weapon requirements and resource costs before changing your equipment or rotation.

Aegis Aster — Starter build

INT beam focus
Build fieldStarter build
Stat splitINT first for Aegis Beam's intelligence-linked magic damage.
Skill orderAegis Beam for target damage; Ice Slow when slowing the target matters; Intelligence Blow when its buff fits the fight.
GearUse equipment your character can equip. Check each learned skill's weapon requirements before a change.
PlaystyleKeep target damage as the focus and use the buff or slow for the situation.
ProsA target-damage focus with magic-attack support and speed control.
ConsThe beam focus does not make every Aster ability INT-scaled.

Aegis Eosphor — Starter build

INT beam and party support
Build fieldStarter build
Stat splitINT first when using the inherited intelligence-linked beam as the damage focus.
Skill orderUse the inherited beam when learned and available; add Magic Stay for its target attack and Magician Aura for party support.
GearKeep equipment your character can equip. Check the learned spells' requirements before changing weapons.
PlaystyleKeep the inherited beam as this setup's damage focus while adding Eosphor's target attack and party aura.
ProsAn intelligence-linked inherited damage focus plus own-class target and party-support spells.
ConsOther Eosphor spells have different effects; the beam focus is not a scaling rule for the whole kit.

Aegis Zephyr — Starter build

STR control focus
Build fieldStarter build
Stat splitSTR first when using Whispel's strength-linked version; check the learned version's tooltip before allocating points.
Skill orderAxe Call when a pull is useful; Whispel for damage and a stun; Last Whisper only when you can afford its HP cost.
GearKeep equipment your character can equip. Check each learned ability's weapon requirements before changing weapons.
PlaystyleUse pull or stun control before committing health to an attack.
ProsPull and stun options with a separate health-spending attack.
ConsLast Whisper spends current HP. A Whispel-focused allocation does not make every Zephyr skill STR-scaled.

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