Builds
Build Planner: pick a race, a class and a build, just like character creation, and see its stats, skills and gear.
Recommended builds for each class. Stats are level-earned points; adjust for your gear.
32 builds in 27 classes
No Builds match these filters.
Daimon Goetist
Community build
Magical duel controller with buff theft, stat disruption, binding and potion denial.
Read on the Daimon pageDaimon Thaumaturge
Community build
Group-damage magic branch with psyche-linked line damage, sleep, stun and area buff removal.
Read on the Daimon pageDhanus Erinys
Community build
A melee attacker with agility-scaled area damage and line pressure.
Read on the Dhanus pageDhanus Kryptes
Community build
A control-led melee attacker with an agility-scaling damage option.
Read on the Dhanus pageDhanus Nemesis
Community build
A melee pressure class with critical-hit follow-up and target displacement.
Read on the Dhanus pageDrogo Drakon Knight
Community build
Durable Drakon vanguard with transformation-conditioned passives, defense bypass and player-only potion denial.
Read on the Drogo pageHelios Peltast
Community build
Ranged area-damage specialist with clustered, line and single-target firing options.
Read on the Helios pageTriton Charybdite
Community build
Offensive Triton branch with explicit TP generation and spending, movement pressure and disabling claws.
Read on the Triton pageDaimon Goetist — Builds
Daimon Goetist builds
Magical duel controller with buff theft, stat disruption, binding and potion denial.
Recommended builds for each class. Stats are level-earned points; adjust for your gear.
INT damage/control
Level 115
Percentages describe allocated points only, excluding base stats, gear, buffs and bonus progression.
PvP-only control build.
| Stat | Allocation |
|---|---|
| STR | 0% |
| AGI | 0% |
| DEX | 0% |
| INT | 100% |
| PSY | 0% |
| VIT | 0% |
| Priority | Skill | Why |
|---|---|---|
| 1 | Grasping Root | Use INT-based area damage and a root to combine pressure with control. |
| 2 | Area Toxic Potion | Use INT-based area damage for pressure and potion denial against players. |
| 3 | Prevent Pet | Use pet-effect denial as situational PvP utility. |
| 4 | Snatch | Choose a buffed enemy for buff theft in PvP. |
| 5 | Level Drop | Suppress enemy attack-skill levels for PvP control. |
Raise skills in this order up to the ranks available to your character; check enhancement requirements for higher ranks.
| Tier | Items |
|---|---|
| Level 100 reference | Heroic Combine Staff; Heroic Combine Armor; Heroic Combine Tasset; Heroic Combine Helmet; Heroic Combine Gauntlets; Heroic Combine Boots |
| Level 115 reference | Transcended Ouranos's Staff; Transcended Ouranos's Armor; Transcended Ouranos's Tasset; Transcended Ouranos's Helmet; Transcended Ouranos's Gauntlets; Transcended Ouranos's Boots |
| Level 115 attack alternative | Aethon's Transcendence Staff; Transcended Aethon's Armor (attack); Transcended Aethon's Tasset (attack); Transcended Aethon's Helmet (attack); Transcended Aethon's Gauntlets (attack); Transcended Aethon's Boots (attack) |
| Level 115 defense alternative | Aethon's Transcendence Staff; Transcended Aethon's Armor (defense); Transcended Aethon's Tasset (defense); Transcended Aethon's Helmet (defense); Transcended Aethon's Gauntlets (defense); Transcended Aethon's Boots (defense) |
Check equipment restrictions and compare the bonuses on each item before choosing gear.
Options to compare: Compare INT bonuses for your stat plan. For PvP, compare HP and damage reduction; for PvE, compare sustain and attack speed where the item offers them.
PvE: This is a PvP control build. For monster combat, focus on damage and rooting rather than pet denial, buff theft or skill-level suppression.
PvP: Choose INT for damage/control or VIT for support/control. Target enemies whose pets or buffs make your disruption useful.
Pros: INT-based area damage with control; Disruption against players
Cons: No allocated VIT; Several priorities are situational PvP utility rather than farming attacks
Difficulty: Demanding — positioning and enemy-specific disruption
VIT support/control
Level 115
Percentages describe allocated points only, excluding base stats, gear, buffs and bonus progression.
PvP-only control build.
| Stat | Allocation |
|---|---|
| STR | 0% |
| AGI | 0% |
| DEX | 0% |
| INT | 0% |
| PSY | 0% |
| VIT | 100% |
| Priority | Skill | Why |
|---|---|---|
| 1 | Prevent Pet | Deny pet effects on relevant enemy players to support your team. |
| 2 | Level Drop | Suppress enemy attack-skill levels for PvP control. |
| 3 | Snatch | Choose a buffed enemy for buff theft in PvP. |
| 4 | Grasping Root | Use the root for control; this full-VIT build allocates no INT to attack damage. |
| 5 | Heroic Power | Passive defense against players supports PvP survival; it is not an active skill. |
Raise skills in this order up to the ranks available to your character; check enhancement requirements for higher ranks.
| Tier | Items |
|---|---|
| Level 100 reference | Heroic Combine Staff; Heroic Combine Armor; Heroic Combine Tasset; Heroic Combine Helmet; Heroic Combine Gauntlets; Heroic Combine Boots |
| Level 115 reference | Transcended Ouranos's Staff; Transcended Ouranos's Armor; Transcended Ouranos's Tasset; Transcended Ouranos's Helmet; Transcended Ouranos's Gauntlets; Transcended Ouranos's Boots |
| Level 115 attack alternative | Aethon's Transcendence Staff; Transcended Aethon's Armor (attack); Transcended Aethon's Tasset (attack); Transcended Aethon's Helmet (attack); Transcended Aethon's Gauntlets (attack); Transcended Aethon's Boots (attack) |
| Level 115 defense alternative | Aethon's Transcendence Staff; Transcended Aethon's Armor (defense); Transcended Aethon's Tasset (defense); Transcended Aethon's Helmet (defense); Transcended Aethon's Gauntlets (defense); Transcended Aethon's Boots (defense) |
Check equipment restrictions and compare the bonuses on each item before choosing gear.
Options to compare: Compare VIT bonuses for your stat plan. For PvP, compare HP and damage reduction; for PvE, compare sustain and attack speed where the item offers them.
PvE: This is a PvP control build. For monster combat, focus on damage and rooting rather than pet denial, buff theft or skill-level suppression.
PvP: Choose INT for damage/control or VIT for support/control. Target enemies whose pets or buffs make your disruption useful.
Pros: Support/control focus; Passive defense against players
Cons: No allocated INT for INT-based damage; Pet and buff denial need relevant targets
Difficulty: Demanding — coordinated target selection
Daimon Thaumaturge — Builds
Daimon Thaumaturge builds
Group-damage magic branch with psyche-linked line damage, sleep, stun and area buff removal.
Recommended builds for each class. Stats are level-earned points; adjust for your gear.
PSY damage/control
Level 115
Percentages describe allocated points only, excluding base stats, gear, buffs and bonus progression.
Skills for PvE and PvP
| Stat | Allocation |
|---|---|
| STR | 0% |
| AGI | 0% |
| DEX | 0% |
| INT | 0% |
| PSY | 100% |
| VIT | 0% |
| Priority | Skill | Why |
|---|---|---|
| 1 | Magical Piercing | Lead with PSY-based multi-target magic damage and position for target coverage. |
| 2 | Ring Burst | Use PSY-based nearby damage against clustered enemies. |
| 3 | Multi Magic Arrow | Use repeated PSY-based hits for focused pressure when enemies are spread out. |
| 4 | Strike Bash | Combine PSY-based area damage with a stun for offense and control. |
| 5 | Eternal Darkness | Use sleep to create separation or breathing room. Stop attacking sleeping targets: damage wakes them. |
Raise skills in this order up to the ranks available to your character; check enhancement requirements for higher ranks.
| Tier | Items |
|---|---|
| Level 100 reference | Heroic Combine Staff; Heroic Combine Armor; Heroic Combine Tasset; Heroic Combine Helmet; Heroic Combine Gauntlets; Heroic Combine Boots |
| Level 115 reference | Transcended Ouranos's Staff; Transcended Ouranos's Armor; Transcended Ouranos's Tasset; Transcended Ouranos's Helmet; Transcended Ouranos's Gauntlets; Transcended Ouranos's Boots |
| Level 115 attack alternative | Aethon's Transcendence Staff; Transcended Aethon's Armor (attack); Transcended Aethon's Tasset (attack); Transcended Aethon's Helmet (attack); Transcended Aethon's Gauntlets (attack); Transcended Aethon's Boots (attack) |
| Level 115 defense alternative | Aethon's Transcendence Staff; Transcended Aethon's Armor (defense); Transcended Aethon's Tasset (defense); Transcended Aethon's Helmet (defense); Transcended Aethon's Gauntlets (defense); Transcended Aethon's Boots (defense) |
Check equipment restrictions and compare the bonuses on each item before choosing gear.
Options to compare: Compare PSY bonuses for your stat plan. For PvP, compare HP and damage reduction; for PvE, compare sustain and attack speed where the item offers them.
PvE: With full PSY, lead with PSY-based attacks. Use sleep to reset the fight rather than to increase damage.
PvP: Use area stun and sleep to create space, then choose when to commit PSY-based damage; attacks wake sleeping targets.
Pros: PSY-based damage options; Sleep and area stun for control
Cons: No allocated VIT; Damage breaks sleep; manage attack timing
Difficulty: Moderate to hard — position carefully, avoid breaking sleep, and coordinate control timing with your team.
VIT support/control
Level 115
Percentages describe allocated points only, excluding base stats, gear, buffs and bonus progression.
PvP-only control build.
| Stat | Allocation |
|---|---|
| STR | 0% |
| AGI | 0% |
| DEX | 0% |
| INT | 0% |
| PSY | 0% |
| VIT | 100% |
| Priority | Skill | Why |
|---|---|---|
| 1 | Eternal Darkness | Use sleep to create separation or breathing room. Stop attacking sleeping targets: damage wakes them. |
| 2 | Strike Bash | Combine PSY-based area damage with a stun for offense and control. |
| 3 | Area Spell | Remove enemy player buffs across an area for PvP control. |
| 4 | Heroic Power | Use this passive for defense against players in PvP. |
| 5 | Magical Piercing | Lead with PSY-based multi-target magic damage and position for target coverage. |
Raise skills in this order up to the ranks available to your character; check enhancement requirements for higher ranks.
| Tier | Items |
|---|---|
| Level 100 reference | Heroic Combine Staff; Heroic Combine Armor; Heroic Combine Tasset; Heroic Combine Helmet; Heroic Combine Gauntlets; Heroic Combine Boots |
| Level 115 reference | Transcended Ouranos's Staff; Transcended Ouranos's Armor; Transcended Ouranos's Tasset; Transcended Ouranos's Helmet; Transcended Ouranos's Gauntlets; Transcended Ouranos's Boots |
| Level 115 attack alternative | Aethon's Transcendence Staff; Transcended Aethon's Armor (attack); Transcended Aethon's Tasset (attack); Transcended Aethon's Helmet (attack); Transcended Aethon's Gauntlets (attack); Transcended Aethon's Boots (attack) |
| Level 115 defense alternative | Aethon's Transcendence Staff; Transcended Aethon's Armor (defense); Transcended Aethon's Tasset (defense); Transcended Aethon's Helmet (defense); Transcended Aethon's Gauntlets (defense); Transcended Aethon's Boots (defense) |
Check equipment restrictions and compare the bonuses on each item before choosing gear.
Options to compare: Compare VIT bonuses for your stat plan. For PvP, compare HP and damage reduction; for PvE, compare sustain and attack speed where the item offers them.
PvE: This support/control build allocates VIT rather than PSY. Use damage skills for their control effects; VIT does not replace their PSY damage terms.
PvP: Prioritize sleep, stun and buff removal. This full-VIT build relies on PSY from gear and other bonuses for PSY-based damage.
Pros: Area sleep, stun and buff removal; Passive defense against players
Cons: No allocated PSY for PSY-based attacks; Damage breaks sleep
Difficulty: Moderate to hard — position carefully, avoid breaking sleep, and coordinate control timing with your team.
Dhanus Erinys — Builds
Dhanus Erinys builds
A melee attacker with agility-scaled area damage and line pressure.
Recommended builds for each class. Stats are level-earned points; adjust for your gear.
AGI Crit
Level 115
Percentages describe allocated points only, excluding base stats, gear, buffs and bonus progression.
| Stat | Allocation |
|---|---|
| STR | 0% |
| AGI | 100% |
| DEX | 0% |
| INT | 0% |
| PSY | 0% |
| VIT | 0% |
| Priority | Skill | Why |
|---|---|---|
| 1 | Dancing Blade | Prioritize Dancing Blade for AGI-based area damage. |
| 2 | Demolition | Line damage and continuing pressure complement the area attack. |
| 3 | Sluggish Attack | Direct damage plus a movement slow for keeping contact. |
| 4 | Mana Burn | Use recovery and stun utility to sustain pressure. |
| 5 | Silence | Use spell control in PvP; prioritize damage in monster-only play. |
Raise skills in this order up to the ranks available to your character; check enhancement requirements for higher ranks.
| Tier | Items |
|---|---|
| Level 100 reference | Heroic Combine Katar; Heroic Combine Armor; Heroic Combine Tasset; Heroic Combine Helmet; Heroic Combine Gauntlets; Heroic Combine Boots |
| Level 115 reference | Transcended Ouranos's Katar; Transcended Ouranos's Armor; Transcended Ouranos's Tasset; Transcended Ouranos's Helmet; Transcended Ouranos's Gauntlets; Transcended Ouranos's Boots |
| Level 115 attack alternative | Aethon's Transcendence Katar; Transcended Aethon's Armor (attack); Transcended Aethon's Tasset (attack); Transcended Aethon's Helmet (attack); Transcended Aethon's Gauntlets (attack); Transcended Aethon's Boots (attack) |
| Level 115 defense alternative | Aethon's Transcendence Katar; Transcended Aethon's Armor (defense); Transcended Aethon's Tasset (defense); Transcended Aethon's Helmet (defense); Transcended Aethon's Gauntlets (defense); Transcended Aethon's Boots (defense) |
Check equipment restrictions and compare the bonuses on each item before choosing gear.
Options to compare: Compare AGI and critical-damage bonuses for the crit plan, or STR and melee-attack bonuses for the burst alternative. For PvP, compare HP and damage reduction; for PvE, compare sustain and attack speed where the item offers them.
PvE: Group enemies for Dancing Blade and line up Demolition. Use Sluggish Attack on a priority target and Mana Burn for recovery.
PvP: Slow a target with Sluggish Attack, use Silence to restrict spell responses, and choose your area-attack moment carefully.
Pros: AGI-based area damage; Line and single-target pressure; Recovery and control
Cons: Low allocated durability; Positioning affects area coverage; Critical hits remain chance-based
Difficulty: Moderate — area positioning and recovery
STR Burst
Level 115
Percentages describe allocated points only, excluding base stats, gear, buffs and bonus progression.
| Stat | Allocation |
|---|---|
| STR | 100% |
| AGI | 0% |
| DEX | 0% |
| INT | 0% |
| PSY | 0% |
| VIT | 0% |
| Priority | Skill | Why |
|---|---|---|
| 1 | Demolition | Prioritize Demolition's attack and damage-over-time role instead of the AGI area skill. |
| 2 | Sluggish Attack | Direct damage and slow help keep a target in pressure range. |
| 3 | Mana Burn | Mana recovery and stun during sustained pressure. |
| 4 | Silence | Spell control supports a PvP burst setup. |
| 5 | Heroic Power | Passive defense against players in PvP; keep it out of your active attack sequence. |
Raise skills in this order up to the ranks available to your character; check enhancement requirements for higher ranks.
| Tier | Items |
|---|---|
| Level 100 reference | Heroic Combine Katar; Heroic Combine Armor; Heroic Combine Tasset; Heroic Combine Helmet; Heroic Combine Gauntlets; Heroic Combine Boots |
| Level 115 reference | Transcended Ouranos's Katar; Transcended Ouranos's Armor; Transcended Ouranos's Tasset; Transcended Ouranos's Helmet; Transcended Ouranos's Gauntlets; Transcended Ouranos's Boots |
| Level 115 attack alternative | Aethon's Transcendence Katar; Transcended Aethon's Armor (attack); Transcended Aethon's Tasset (attack); Transcended Aethon's Helmet (attack); Transcended Aethon's Gauntlets (attack); Transcended Aethon's Boots (attack) |
| Level 115 defense alternative | Aethon's Transcendence Katar; Transcended Aethon's Armor (defense); Transcended Aethon's Tasset (defense); Transcended Aethon's Helmet (defense); Transcended Aethon's Gauntlets (defense); Transcended Aethon's Boots (defense) |
Check equipment restrictions and compare the bonuses on each item before choosing gear.
Options to compare: Compare AGI and critical-damage bonuses for the crit plan, or STR and melee-attack bonuses for the burst alternative. For PvP, compare HP and damage reduction; for PvE, compare sustain and attack speed where the item offers them.
PvE: Build around Demolition and Sluggish Attack. Dancing Blade uses AGI rather than STR for its stat-based damage; Heroic Power is a passive PvP priority.
PvP: Use the slow and Silence to prepare Demolition pressure. Heroic Power is passive defense, so do not put it in your active attack sequence.
Pros: Single-stat STR alternative; Direct and line pressure; Passive PvP defense
Cons: Gives up investment in AGI area scaling; Little allocated durability; The fifth priority is primarily PvP utility
Difficulty: Moderate — control setup and line positioning
Dhanus Kryptes — Builds
Dhanus Kryptes builds
A control-led melee attacker with an agility-scaling damage option.
Recommended builds for each class. Stats are level-earned points; adjust for your gear.
AGI Crit
Level 115
Percentages describe allocated points only, excluding base stats, gear, buffs and bonus progression.
| Stat | Allocation |
|---|---|
| STR | 0% |
| AGI | 100% |
| DEX | 0% |
| INT | 0% |
| PSY | 0% |
| VIT | 0% |
| Priority | Skill | Why |
|---|---|---|
| 1 | Sudden Attack | Prioritize Sudden Attack for AGI-based damage. |
| 2 | Psychic Phantom | Direct-damage follow-up while your other tools recover. |
| 3 | Mana Burn | Mana recovery and a stun; use it to keep pressure and interrupt. |
| 4 | Silence | PvP spell control. Raise damage tools first if you only fight monsters. |
| 5 | Confusion Pouch | Confusion control for an opening or disengagement; not a damage multiplier. |
Raise skills in this order up to the ranks available to your character; check enhancement requirements for higher ranks.
| Tier | Items |
|---|---|
| Level 100 reference | Heroic Combine Katar; Heroic Combine Armor; Heroic Combine Tasset; Heroic Combine Helmet; Heroic Combine Gauntlets; Heroic Combine Boots |
| Level 115 reference | Transcended Ouranos's Katar; Transcended Ouranos's Armor; Transcended Ouranos's Tasset; Transcended Ouranos's Helmet; Transcended Ouranos's Gauntlets; Transcended Ouranos's Boots |
| Level 115 attack alternative | Aethon's Transcendence Katar; Transcended Aethon's Armor (attack); Transcended Aethon's Tasset (attack); Transcended Aethon's Helmet (attack); Transcended Aethon's Gauntlets (attack); Transcended Aethon's Boots (attack) |
| Level 115 defense alternative | Aethon's Transcendence Katar; Transcended Aethon's Armor (defense); Transcended Aethon's Tasset (defense); Transcended Aethon's Helmet (defense); Transcended Aethon's Gauntlets (defense); Transcended Aethon's Boots (defense) |
Check equipment restrictions and compare the bonuses on each item before choosing gear.
Options to compare: Compare AGI and critical-damage bonuses for the crit plan, or STR and melee-attack bonuses for the burst alternative. For PvP, compare HP and damage reduction; for PvE, compare sustain and attack speed where the item offers them.
PvE: Lead with Sudden Attack, then Psychic Phantom. Use Mana Burn when you need recovery. Treat control skills as situational rather than a farming rotation.
PvP: Use Silence or Confusion Pouch to create an opening, then commit damage. Keep one control tool available for disengagement.
Pros: Clear single-stat plan; AGI-linked damage tool; Mana recovery and control options
Cons: Little allocated durability; Control timing matters; Critical hits remain chance-based
Difficulty: Moderate — control timing and recovery management
STR Burst
Level 115
Percentages describe allocated points only, excluding base stats, gear, buffs and bonus progression.
| Stat | Allocation |
|---|---|
| STR | 100% |
| AGI | 0% |
| DEX | 0% |
| INT | 0% |
| PSY | 0% |
| VIT | 0% |
| Priority | Skill | Why |
|---|---|---|
| 1 | Psychic Phantom | Prioritize the direct attack rather than the AGI-based damage tool. |
| 2 | Mana Burn | Recovery and stun support the burst window. |
| 3 | Silence | Spell control before committing to a PvP target. |
| 4 | Confusion Pouch | Confusion gives a separate control or escape option. |
| 5 | Projectile | Check Projectile's current weapon requirements in-game before spending points. |
Raise skills in this order up to the ranks available to your character; check enhancement requirements for higher ranks.
| Tier | Items |
|---|---|
| Level 100 reference | Heroic Combine Katar; Heroic Combine Armor; Heroic Combine Tasset; Heroic Combine Helmet; Heroic Combine Gauntlets; Heroic Combine Boots |
| Level 115 reference | Transcended Ouranos's Katar; Transcended Ouranos's Armor; Transcended Ouranos's Tasset; Transcended Ouranos's Helmet; Transcended Ouranos's Gauntlets; Transcended Ouranos's Boots |
| Level 115 attack alternative | Aethon's Transcendence Katar; Transcended Aethon's Armor (attack); Transcended Aethon's Tasset (attack); Transcended Aethon's Helmet (attack); Transcended Aethon's Gauntlets (attack); Transcended Aethon's Boots (attack) |
| Level 115 defense alternative | Aethon's Transcendence Katar; Transcended Aethon's Armor (defense); Transcended Aethon's Tasset (defense); Transcended Aethon's Helmet (defense); Transcended Aethon's Gauntlets (defense); Transcended Aethon's Boots (defense) |
Check equipment restrictions and compare the bonuses on each item before choosing gear.
Options to compare: Compare AGI and critical-damage bonuses for the crit plan, or STR and melee-attack bonuses for the burst alternative. For PvP, compare HP and damage reduction; for PvE, compare sustain and attack speed where the item offers them.
PvE: Prioritize Psychic Phantom for direct attacks and Mana Burn for recovery. Sudden Attack uses AGI for its stat-based damage, not STR.
PvP: Prepare a control window with Silence or Confusion Pouch, then commit your direct attack.
Pros: Simple full-STR alternative; Keeps recovery and disruption; Different damage investment from the AGI plan
Cons: No investment in Sudden Attack's AGI damage term; Little allocated durability; Check Projectile's weapon requirements in-game
Difficulty: Moderate — setup before burst
Dhanus Nemesis — Builds
Dhanus Nemesis builds
A melee pressure class with critical-hit follow-up and target displacement.
Recommended builds for each class. Stats are level-earned points; adjust for your gear.
AGI Crit
Level 115
Percentages describe allocated points only, excluding base stats, gear, buffs and bonus progression.
| Stat | Allocation |
|---|---|
| STR | 0% |
| AGI | 100% |
| DEX | 0% |
| INT | 0% |
| PSY | 0% |
| VIT | 0% |
| Priority | Skill | Why |
|---|---|---|
| 1 | Duplication | Invest in Duplication for the chance of a second critical attack. |
| 2 | Double Psychic Phantom | Named two-hit direct attack for the damage window. |
| 3 | Death Call | Use pull and paralysis to create an opening. |
| 4 | Health Burn | Health recovery and stun utility. |
| 5 | Polluting Blood | Apply delayed pressure when the target does not cleanse. |
Raise skills in this order up to the ranks available to your character; check enhancement requirements for higher ranks.
| Tier | Items |
|---|---|
| Level 100 reference | Heroic Combine Katar; Heroic Combine Armor; Heroic Combine Tasset; Heroic Combine Helmet; Heroic Combine Gauntlets; Heroic Combine Boots |
| Level 115 reference | Transcended Ouranos's Katar; Transcended Ouranos's Armor; Transcended Ouranos's Tasset; Transcended Ouranos's Helmet; Transcended Ouranos's Gauntlets; Transcended Ouranos's Boots |
| Level 115 attack alternative | Aethon's Transcendence Katar; Transcended Aethon's Armor (attack); Transcended Aethon's Tasset (attack); Transcended Aethon's Helmet (attack); Transcended Aethon's Gauntlets (attack); Transcended Aethon's Boots (attack) |
| Level 115 defense alternative | Aethon's Transcendence Katar; Transcended Aethon's Armor (defense); Transcended Aethon's Tasset (defense); Transcended Aethon's Helmet (defense); Transcended Aethon's Gauntlets (defense); Transcended Aethon's Boots (defense) |
Check equipment restrictions and compare the bonuses on each item before choosing gear.
Options to compare: Compare AGI and critical-damage bonuses for the crit plan, or STR and melee-attack bonuses for the burst alternative. For PvP, compare HP and damage reduction; for PvE, compare sustain and attack speed where the item offers them.
PvE: Use Double Psychic Phantom for direct damage and Health Burn for recovery. Invest in Duplication for a chance of a critical follow-up.
PvP: Death Call creates a control opening; follow with direct damage and add Polluting Blood pressure. Expect cleansing and defensive responses.
Pros: Critical follow-up mechanic; Pull and stun utility; Health recovery
Cons: Proc-dependent follow-up; Cleanse can answer delayed pressure; Little allocated durability
Difficulty: Demanding — proc timing, control and cleanse responses
STR Burst
Level 115
Percentages describe allocated points only, excluding base stats, gear, buffs and bonus progression.
| Stat | Allocation |
|---|---|
| STR | 100% |
| AGI | 0% |
| DEX | 0% |
| INT | 0% |
| PSY | 0% |
| VIT | 0% |
| Priority | Skill | Why |
|---|---|---|
| 1 | Double Psychic Phantom | Lead damage investment in the two-hit direct attack. |
| 2 | Suicide | Use this HP-consuming, melee-attack-based skill only when you can afford the health cost. |
| 3 | Death Call | Pull and paralysis support a focused burst opening. |
| 4 | Health Burn | Health recovery and stun help after committing HP. |
| 5 | Polluting Blood | Additional delayed pressure when the target does not cleanse. |
Raise skills in this order up to the ranks available to your character; check enhancement requirements for higher ranks.
| Tier | Items |
|---|---|
| Level 100 reference | Heroic Combine Katar; Heroic Combine Armor; Heroic Combine Tasset; Heroic Combine Helmet; Heroic Combine Gauntlets; Heroic Combine Boots |
| Level 115 reference | Transcended Ouranos's Katar; Transcended Ouranos's Armor; Transcended Ouranos's Tasset; Transcended Ouranos's Helmet; Transcended Ouranos's Gauntlets; Transcended Ouranos's Boots |
| Level 115 attack alternative | Aethon's Transcendence Katar; Transcended Aethon's Armor (attack); Transcended Aethon's Tasset (attack); Transcended Aethon's Helmet (attack); Transcended Aethon's Gauntlets (attack); Transcended Aethon's Boots (attack) |
| Level 115 defense alternative | Aethon's Transcendence Katar; Transcended Aethon's Armor (defense); Transcended Aethon's Tasset (defense); Transcended Aethon's Helmet (defense); Transcended Aethon's Gauntlets (defense); Transcended Aethon's Boots (defense) |
Check equipment restrictions and compare the bonuses on each item before choosing gear.
Options to compare: Compare AGI and critical-damage bonuses for the crit plan, or STR and melee-attack bonuses for the burst alternative. For PvP, compare HP and damage reduction; for PvE, compare sustain and attack speed where the item offers them.
PvE: Start with Double Psychic Phantom. Use Suicide only when you can afford its HP cost and keep Health Burn ready for recovery.
PvP: Prepare the opening with Death Call, then commit direct damage. Do not use Suicide recklessly while already low on health.
Pros: Burst-focused alternative; Melee-attack damage on an HP-cost attack; Control plus recovery
Cons: HP spending increases risk; Little allocated durability; Delayed pressure can be cleansed
Difficulty: Demanding — burst setup and HP management
Drogo Drakon Knight — Builds
Drogo Drakon Knight builds
Durable Drakon vanguard with transformation-conditioned passives, defense bypass and player-only potion denial.
Recommended builds for each class. Stats are level-earned points; adjust for your gear.
VIT health-based melee
Level 115
Percentages describe allocated points only, excluding base stats, gear, buffs and bonus progression.
Skills for PvE and PvP
| Stat | Allocation |
|---|---|
| STR | 0% |
| AGI | 0% |
| DEX | 0% |
| INT | 0% |
| PSY | 0% |
| VIT | 100% |
| Priority | Skill | Why |
|---|---|---|
| 1 | Double Forefoot Swing | Use this health-consuming attack carefully and reserve enough health to survive. |
| 2 | Penetrate | Use defense and damage-reduction bypass with a stun for focused pressure; check weapon and state requirements before committing. |
| 3 | Lunacy | Use the attack-speed passive for basic-attack pressure while Evolve is active. |
| 4 | Dragon's Nail | While Evolve is active, basic attacks have a chance to stun; keep another control option ready. |
| 5 | Dark Spell | Use sleep to create a reset window; follow-up damage wakes the target. |
Raise skills in this order up to the ranks available to your character; check enhancement requirements for higher ranks.
| Tier | Items |
|---|---|
| Level 100 reference | Heroic Combine Kopis; Heroic Combine Armor; Heroic Combine Tasset; Heroic Combine Helmet; Heroic Combine Gauntlets; Heroic Combine Boots |
| Level 115 reference | Transcended Ouranos's Kopis; Transcended Ouranos's Armor; Transcended Ouranos's Tasset; Transcended Ouranos's Helmet; Transcended Ouranos's Gauntlets; Transcended Ouranos's Boots |
| Level 115 attack alternative | Aethon's Transcendence Kopis; Transcended Aethon's Armor (attack); Transcended Aethon's Tasset (attack); Transcended Aethon's Helmet (attack); Transcended Aethon's Gauntlets (attack); Transcended Aethon's Boots (attack) |
| Level 115 defense alternative | Aethon's Transcendence Kopis; Transcended Aethon's Armor (defense); Transcended Aethon's Tasset (defense); Transcended Aethon's Helmet (defense); Transcended Aethon's Gauntlets (defense); Transcended Aethon's Boots (defense) |
Check equipment restrictions and compare the bonuses on each item before choosing gear.
Options to compare: Compare VIT bonuses for your stat plan. For PvP, compare HP and damage reduction; for PvE, compare sustain and attack speed where the item offers them.
PvE: Use the health-cost attack carefully and use Evolve-dependent tools only while Evolve is active. Toxic Potion affects players, not monsters. Damage breaks sleep.
PvP: Use full VIT for health-focused melee pressure or control. Toxic Potion is PvP-only; use the listed priorities for shared PvE/PvP play.
Pros: Health-cost attack with a resource trade-off; Evolve passives for basic-attack pressure
Cons: Health spending can undermine survival; Two priorities require Evolve; Check weapon and state requirements
Difficulty: Hard — track health, Evolve state and control timing. Passives support your attacks rather than replacing active skills.
Helios Peltast — Builds
Helios Peltast builds
Ranged area-damage specialist with clustered, line and single-target firing options.
Recommended builds for each class. Stats are level-earned points; adjust for your gear.
DEX ranged pressure
Level 115
Percentages describe allocated points only, excluding base stats, gear, buffs and bonus progression.
Skills for PvE and PvP
| Stat | Allocation |
|---|---|
| STR | 0% |
| AGI | 0% |
| DEX | 100% |
| INT | 0% |
| PSY | 0% |
| VIT | 0% |
| Priority | Skill | Why |
|---|---|---|
| 1 | Multi Shot | Prioritize cluster damage for clearing packs. |
| 2 | Pouring Shot | Use defense-ignoring area damage alongside Multi Shot against durable clusters. |
| 3 | Drill Shot | Line up enemies for line damage; its coverage differs from circular area attacks. |
| 4 | Violent Shot | Use repeated nearby damage for sustained pack pressure rather than immediate burst. |
| 5 | Rain Shot | Use the chance of area critical damage as a burst option. |
Raise skills in this order up to the ranks available to your character; check enhancement requirements for higher ranks.
| Tier | Items |
|---|---|
| Level 100 reference | Heroic Combine Bow; Heroic Combine Armor; Heroic Combine Tasset; Heroic Combine Helmet; Heroic Combine Gauntlets; Heroic Combine Boots |
| Level 115 reference | Transcended Ouranos's Bow; Transcended Ouranos's Armor; Transcended Ouranos's Tasset; Transcended Ouranos's Helmet; Transcended Ouranos's Gauntlets; Transcended Ouranos's Boots |
| Level 115 attack alternative | Aethon's Transcendence Bow; Transcended Aethon's Armor (attack); Transcended Aethon's Tasset (attack); Transcended Aethon's Helmet (attack); Transcended Aethon's Gauntlets (attack); Transcended Aethon's Boots (attack) |
| Level 115 defense alternative | Aethon's Transcendence Bow; Transcended Aethon's Armor (defense); Transcended Aethon's Tasset (defense); Transcended Aethon's Helmet (defense); Transcended Aethon's Gauntlets (defense); Transcended Aethon's Boots (defense) |
Check equipment restrictions and compare the bonuses on each item before choosing gear.
Options to compare: Compare DEX bonuses for your stat plan. For PvP, compare HP and damage reduction; for PvE, compare sustain and attack speed where the item offers them.
PvE: Group enemies for clustered attacks and line them up for line damage.
PvP: Keep range and choose windows for area pressure; use the same DEX allocation in PvE and PvP.
Pros: Multiple area-damage shapes; Defense-ignoring damage option
Cons: No allocated VIT; Survival needs support from gear or allies; Line and clustered attacks need careful target placement
Difficulty: Moderate — positioning and target geometry matter more than simply following the skill order.
Triton Charybdite — Builds
Triton Charybdite builds
Offensive Triton branch with explicit TP generation and spending, movement pressure and disabling claws.
Recommended builds for each class. Stats are level-earned points; adjust for your gear.
STR resource pressure
Level 115
Percentages describe allocated points only, excluding base stats, gear, buffs and bonus progression.
Allocate 100% of your stat points to STR for this single-stat build.
Skills for PvE and PvP
| Stat | Allocation |
|---|---|
| STR | 100% |
| AGI | 0% |
| DEX | 0% |
| INT | 0% |
| PSY | 0% |
| VIT | 0% |
| Priority | Skill | Why |
|---|---|---|
| 1 | Airburst | Engage with charge damage while generating TP. |
| 2 | Thunderstroke | Damage, stun and TP generation support an engage; avoid overlapping control actions without checking their interaction. |
| 3 | Windy Chain | Use movement slow and TP generation to chase or control before spending TP on claws. |
| 4 | Distortion Claw - Gravity | Build TP first, then spend it on area speed suppression. |
| 5 | Distortion Claw - Chaos | Reserve TP for a claw attack that combines damage with attack reduction. |
Raise skills in this order up to the ranks available to your character; check enhancement requirements for higher ranks.
| Tier | Items |
|---|---|
| Level 100 reference | Heroic Combine Armor; Heroic Combine Tasset; Heroic Combine Helmet; Heroic Combine Gauntlets; Heroic Combine Boots |
| Level 115 reference | Transcended Ouranos's Armor; Transcended Ouranos's Tasset; Transcended Ouranos's Helmet; Transcended Ouranos's Gauntlets; Transcended Ouranos's Boots |
| Level 115 attack alternative | Transcended Aethon's Armor (attack); Transcended Aethon's Tasset (attack); Transcended Aethon's Helmet (attack); Transcended Aethon's Gauntlets (attack); Transcended Aethon's Boots (attack) |
| Level 115 defense alternative | Transcended Aethon's Armor (defense); Transcended Aethon's Tasset (defense); Transcended Aethon's Helmet (defense); Transcended Aethon's Gauntlets (defense); Transcended Aethon's Boots (defense) |
Check equipment restrictions and compare the bonuses on each item before choosing gear.
Options to compare: Compare STR bonuses for your stat plan. For PvP, compare HP and damage reduction; for PvE, compare sustain and attack speed where the item offers them.
PvE: Build TP with generators before spending it on claws. Use movement tools to position for damage.
PvP: Use charge, stun and speed suppression deliberately; build TP before using resource-spending claws.
Pros: TP generators for building your resource; Claws for speed and attack suppression
Cons: TP spenders need sufficient resource; Single-stat allocation leaves little allocated durability
Difficulty: Hard — track TP and coordinate control actions rather than overlapping them blindly.
Aegis Builds
Aegis Aster — Starter build
Aegis Aster — Starter build
| Build field | Starter build |
|---|---|
| Stat split | INT first for Aegis Beam's intelligence-linked magic damage. |
| Skill order | Aegis Beam for target damage; Ice Slow when slowing the target matters; Intelligence Blow when its buff fits the fight. |
| Gear | Use equipment your character can equip. Check each learned skill's weapon requirements before a change. |
| Playstyle | Keep target damage as the focus and use the buff or slow for the situation. |
| Pros | A target-damage focus with magic-attack support and speed control. |
| Cons | The beam focus does not make every Aster ability INT-scaled. |
Aegis Eosphor — Starter build
Aegis Eosphor — Starter build
| Build field | Starter build |
|---|---|
| Stat split | INT first when using the inherited intelligence-linked beam as the damage focus. |
| Skill order | Use the inherited beam when learned and available; add Magic Stay for its target attack and Magician Aura for party support. |
| Gear | Keep equipment your character can equip. Check the learned spells' requirements before changing weapons. |
| Playstyle | Keep the inherited beam as this setup's damage focus while adding Eosphor's target attack and party aura. |
| Pros | An intelligence-linked inherited damage focus plus own-class target and party-support spells. |
| Cons | Other Eosphor spells have different effects; the beam focus is not a scaling rule for the whole kit. |
Aegis Zephyr — Starter build
Aegis Zephyr — Starter build
| Build field | Starter build |
|---|---|
| Stat split | STR first when using Whispel's strength-linked version; check the learned version's tooltip before allocating points. |
| Skill order | Axe Call when a pull is useful; Whispel for damage and a stun; Last Whisper only when you can afford its HP cost. |
| Gear | Keep equipment your character can equip. Check each learned ability's weapon requirements before changing weapons. |
| Playstyle | Use pull or stun control before committing health to an attack. |
| Pros | Pull and stun options with a separate health-spending attack. |
| Cons | Last Whisper spends current HP. A Whispel-focused allocation does not make every Zephyr skill STR-scaled. |
Starter builds
Helios Toxotes — Starter build
Helios Toxotes — Starter build
| Build field | Starter build |
|---|---|
| Stat split | DEX for critical damage |
| Skill order | Suggested priorities: Psychic Pierce → Bleeding Shot → Double Strike → Piercing Root → Ensnare → Brandish Kick |
| Gear | Recommended weapon: Bow. Armor permitted by your race and level requirements. |
| Playstyle | Use ranged attacks to pressure a target and save Ensnare or Piercing Root to control its movement. Follow with Double Strike or Brandish Kick when you can commit without losing your distance. |
| Pros | Dexterity-linked critical damage; Movement slows and rooting attacks; Repeated hits and damage over time |
| Cons | Critical damage does not guarantee a critical hit; Several control effects are chance-based; Needs space to maintain ranged pressure |
Helios Hekatos — Starter build
Helios Hekatos — Starter build
| Build field | Starter build |
|---|---|
| Stat split | AGI for crossbow damage |
| Skill order | Suggested priorities: Strip Shot → Critical Shot → Winged Foot → Anti Potion → Silence Shot → Luxury Shot |
| Gear | Recommended weapon: Crossbow. Armor permitted by your race and level requirements. |
| Playstyle | Use a crossbow and open damage windows with Strip Shot and Critical Shot. Keep Winged Foot for positioning, then use Silence Shot or Anti Potion to disrupt a target before committing more attacks. |
| Pros | Agility-linked crossbow damage; Defense and damage-reduction bypass; Skill, attack and recovery disruption |
| Cons | Damage plan depends on using a crossbow; Luxury Shot requires a qualifying weapon; Critical Shot can fail to produce a critical hit |
Drogo Drakon Fighter — Starter build
Drogo Drakon Fighter — Starter build
| Build field | Starter build |
|---|---|
| Stat split | HP for Forefoot Swing; melee attack for Dragon's Tail |
| Skill order | Suggested priorities: Kopis → Dragon's Tail → Kopis Counter → Forefoot Swing → Breath → Health Drain |
| Gear | Recommended weapon: Kopis. Armor permitted by your race and level requirements. |
| Playstyle | Use Kopis and Dragon's Tail for melee pressure, with Kopis Counter when enemies group around your target. Use Forefoot Swing only with health to spare, and switch to Breath or Health Drain when you want a magic-attack-based option. |
| Pros | Health-linked attack option; Melee and magic-attack damage tools; Area attacks around a target |
| Cons | Forefoot Swing consumes your health; Melee and magic tools use different damage terms; Health Drain depends on magic attack rather than melee attack |
Drogo Drakon Sage — Starter build
Drogo Drakon Sage — Starter build
| Build field | Starter build |
|---|---|
| Stat split | INT |
| Skill order | Suggested priorities: Death Flow → Heavy Wave → Full Blown Attack → Impenetrable → Splitter → Combine Flow |
| Gear | Recommended weapon: Kopis. Armor permitted by your race and level requirements. |
| Playstyle | Build around intelligence and use Death Flow or Full Blown Attack for focused pressure. Enter the required separation state for Heavy Wave and to benefit from Splitter and Impenetrable, and keep Combine Flow for an additional stun window. |
| Pros | Intelligence-linked weapon mastery and critical damage; Defense-ignoring attacks; Intelligence-linked defense in separation state |
| Cons | Several tools require Evolve Separation; Heavy Wave has a separation-state requirement; Transformation passives do not replace active attacks |
Triton Nereid — Starter build
Triton Nereid — Starter build
| Build field | Starter build |
|---|---|
| Stat split | STR / PSY |
| Skill order | Suggested priorities: Pentagram of Light → Darkness Calling → Tune of Life → Vine of Light → Dormant Power |
| Gear | Recommended weapon: Triaina. Armor permitted by your race and level requirements. |
| Playstyle | Use Pentagram of Light and Darkness Calling for strength-and-psyche damage, then maintain Tune of Life for added pressure. Use Vine of Light only when binding yourself is acceptable, and balance skill spending against Dormant Power. |
| Pros | Damage linked to both strength and psyche; Repeated damage hits; Unused skill points increase HP and MP |
| Cons | Vine of Light also binds the caster; Spending skill points reduces Dormant Power's unused-point benefit; Split damage terms require choosing which attribute to emphasize |
Triton Oceanid — Starter build
Triton Oceanid — Starter build
| Build field | Starter build |
|---|---|
| Stat split | PSY |
| Skill order | Suggested priorities: Pentagram of Light → Vine of Light → Mana Bombing → Lightning Swift → Absolute Flash → Heroic Power |
| Gear | Recommended weapon: Triaina. Armor permitted by your race and level requirements. |
| Playstyle | Build TP before committing to Mana Bombing or Lightning Swift, and reserve enough resource for the next attack. Use Pentagram of Light while preparing your TP spenders, and choose Vine of Light only when binding yourself is safe. |
| Pros | Psyche-linked magic damage while using Triaina, with increased healing recovery; Healing and attack-mode options; Mana-driven damage and line attacks |
| Cons | Major attacks require TP; Mana Bombing also consumes current mana; Vine of Light can leave the caster unable to move |
Starter builds
Hero Hoplite — Starter build
Hero Hoplite — Starter build
| Build field | Starter build |
|---|---|
| Stat split | DEX |
| Skill order | Suggested priorities: Charge → Psychic Crash → Bleeding → Assault Crash → Shield Push → Taunt |
| Gear | One-handed sword and shield; level-appropriate battle armor: helmet, tunic, tasset, gauntlets and boots. |
| Playstyle | Use Charge to stun an enemy, then follow with Psychic Crash and Bleeding as these skills unlock. Switch to Assault Crash when enemies are grouped, and use Shield Push to create room or Taunt to draw a monster's attacks. |
| Pros | A charging stun helps initiate attacks; Direct, damage-over-time and area attacks cover different fights; Shield Push provides displacement |
| Cons | Taunt makes you the monster's target; Shield Push changes positioning for follow-up attacks; Bleeding delivers damage over time rather than all at once |
Hero Phalanx — Starter build
Hero Phalanx — Starter build
| Build field | Starter build |
|---|---|
| Stat split | STR |
| Skill order | Suggested priorities: Shield Burden → Shout → Empower → Physical Aura → Extinction → Whirlwind → Throwing Shield → Heroic Power |
| Gear | One-handed sword and shield; level-appropriate battle armor: helmet, tunic, tasset, gauntlets and boots. |
| Playstyle | Use Shout and Shield Burden for pressure, then add Extinction or Throwing Shield to control groups as these skills unlock. Keep Empower and Physical Aura active with your party, and use Whirlwind when knocking enemies back helps the fight. |
| Pros | Shield Burden adds STR-linked damage; Area stuns and movement control disrupt groups; Party buffs support attack, defense and HP recovery |
| Cons | Whirlwind can break a tightly grouped pull; Support buffs need upkeep alongside attacks; Several recommended controls unlock later in progression |
Hero Myrmidon — Starter build
Hero Myrmidon — Starter build
| Build field | Starter build |
|---|---|
| Stat split | DEX |
| Skill order | Suggested priorities: Critical Aura → Final Crash → Blue Drain → Heavy Weapon → Straight Repulse → Knight Symbol → Stunner → Heroic Power |
| Gear | One-handed sword and shield; level-appropriate battle armor: helmet, tunic, tasset, gauntlets and boots. |
| Playstyle | Keep Critical Aura active and use Final Crash, Blue Drain and Heavy Weapon to pressure a target as these skills unlock. Position Straight Repulse through a line of enemies, and use Knight Symbol for its defense bypass or Stunner to interrupt with a stun. |
| Pros | Party critical-chance and attack support; Defense and damage-reduction bypass through Knight Symbol; Mana pressure through Blue Drain |
| Cons | Straight Repulse loses damage along its line; Blue Drain's special pressure depends on an enemy's mana; This sequence favors pressure rather than healing |
Elf Asklepiad — Starter build
Elf Asklepiad — Starter build
| Build field | Starter build |
|---|---|
| Stat split | INT |
| Skill order | Suggested priorities: Holy Light → Mind Blast → Saint Strike → Divine Beam → Net Bind |
| Gear | Staff; Helmet, chestpiece, leggings, gauntlets and boots that meet your equip requirements. |
| Playstyle | Build around Holy Light and add Saint Strike for repeated damage against your target. Use Mind Blast to stop movement, and choose Net Bind only when you can accept being held as well. |
| Pros | Holy Light turns Intelligence into direct damage; Saint Strike keeps dealing damage over time; Mind Blast prevents a target from moving |
| Cons | Net Bind holds the caster as well as the target; Divine Beam scales with Psyche rather than the Intelligence focus; Saint Strike also scales with Psyche, so Intelligence alone does not build both contributions |
Elf Mystes — Starter build
Elf Mystes — Starter build
| Build field | Starter build |
|---|---|
| Stat split | PSY |
| Skill order | Suggested priorities: Thalassa's Mind → Thalassa's Battle → Thalassa's Grace → Nemesis → Mind Air → Vacuum → Heroic Power → Judgement |
| Gear | Staff; Helmet, chestpiece, leggings, gauntlets and boots that meet your equip requirements. |
| Playstyle | Build around Thalassa's Mind, then add Thalassa's Battle and Thalassa's Grace to enhance yourself and your party. Use Mind Air to stop enemy movement, reserving Vacuum for fights against other players. |
| Pros | Thalassa's Mind turns Psyche into direct damage; Thalassa's Grace increases damage penetration for the caster and party members; Mind Air stops movement for a target and nearby enemies |
| Cons | Vacuum cannot be used against monsters; Nemesis scales with Intelligence rather than the Psyche focus; Judgement combines Psyche and Intelligence, so Psyche alone does not build both contributions |
Elf Theurge — Starter build
Elf Theurge — Starter build
| Build field | Starter build |
|---|---|
| Stat split | INT |
| Skill order | Suggested priorities: Thalassa's Hammer → Group Euphoria → White Curse → Thalassa's Anger → Final Attempt → Destruction → Heroic Power → Shield Strike |
| Gear | Blunt weapon with a shield; Helmet, chestpiece, leggings, gauntlets and boots that meet your equip requirements. |
| Playstyle | Use a blunt weapon for Thalassa's Hammer and White Curse, then add Thalassa's Anger to damage nearby enemies and drain mana. Keep Group Euphoria active to restore party members' HP from the damage you deal, and use Shield Strike with a shield to slow your target. |
| Pros | Thalassa's Hammer combines magic-attack damage with a stun when using a blunt weapon; Thalassa's Anger damages nearby enemies and drains mana; Group Euphoria restores party members' HP from the caster's damage |
| Cons | Thalassa's Hammer and White Curse require a blunt weapon for their stun effects; Group Euphoria's recovery depends on the damage the caster deals; Shield Strike requires a shield |
Gigas Promachos — Starter build
Gigas Promachos — Starter build
| Build field | Starter build |
|---|---|
| Stat split | STR |
| Skill order | Suggested priorities: Rampage → Shoulder Charge → Power Surge → Bereave → Reap → Kidney Strike → Gigas Shift → Taunt |
| Gear | Polearm; level-appropriate battle armor (helmet, tunic, tasset, gauntlets and boots). |
| Playstyle | As these skills unlock, use Shoulder Charge to initiate, Rampage for STR-linked damage and Reap when enemies are grouped. Use Power Surge along a clear line, Kidney Strike for damage over time and Taunt on a monster only when you can take its attacks. |
| Pros | STR-scaled direct damage; Charging stun helps initiate combat; Line and area attacks cover grouped targets |
| Cons | Power Surge damage decreases farther from the caster; Kidney Strike delivers its damage over time; Taunt turns a monster's attacks onto you |
Gigas Bacchant — Starter build
Gigas Bacchant — Starter build
| Build field | Starter build |
|---|---|
| Stat split | STR |
| Skill order | Suggested priorities: Precision → Jolt → Cleave → Low Blow → Magnitude Swing → Ice Willywilly → Premium Strike → Heroic Power |
| Gear | Polearm; level-appropriate battle armor (helmet, tunic, tasset, gauntlets and boots). |
| Playstyle | As these skills unlock, build around Precision, use Jolt before Cleave and save Low Blow for an enemy using dangerous skills. Use Ice Willywilly against grouped enemies, and match Premium Strike and Magnitude Swing to your polearm's quality and level. |
| Pros | STR-scaled damage from Precision; Jolt can enhance Cleave's damage; Ice Willywilly restores health from its damage |
| Cons | Key attacks require a polearm; Premium Strike depends on weapon quality; Magnitude Swing depends on weapon level |
Gigas Korybant — Starter build
Gigas Korybant — Starter build
| Build field | Starter build |
|---|---|
| Stat split | STR |
| Skill order | Suggested priorities: Desperate Assault → Barbaric Cry → Storming Cross → Ruthless → Freezing Tornado → Broken Ground → Pillage → Heroic Power |
| Gear | Dual swords; level-appropriate battle armor (helmet, tunic, tasset, gauntlets and boots). |
| Playstyle | As these skills unlock, use Desperate Assault or Barbaric Cry to disrupt groups, then follow with Storming Cross and Ruthless. Add Freezing Tornado and Broken Ground for more area pressure, saving resource-consuming bonuses for moments when they matter. |
| Pros | STR-linked group damage; Stuns and basic-attack denial; Pillage combines strength and health in its damage |
| Cons | Desperate Assault needs dual swords; Some extra debuffs require spending combat resources; Freezing Tornado's slowing bonus spends stored stacks |
Daimon Magos — Starter build
Daimon Magos — Starter build
| Build field | Starter build |
|---|---|
| Stat split | INT for Intelligence Beam and Wide Encourage |
| Skill order | Suggested priorities: Intelligence Beam → Wide Encourage → Mana Coil → Dispel Magic → Broken Bag |
| Gear | Keep equipment your character can equip; check the learned spells' weapon requirements before changing gear. |
| Playstyle | Use Intelligence Beam for a target and Wide Encourage when enemies group nearby. Add Mana Coil for damage-linked MP recovery, and choose Dispel Magic or Broken Bag when their target effects help the fight. |
| Pros | INT-linked target and area damage; Damage-linked MP recovery through Mana Coil; Target buff removal through Dispel Magic |
| Cons | Mana Coil recovery depends on damage dealt; Dispel Magic removes a randomly selected special buff; The INT focus applies to the named attacks, not every Magos ability |
